Privacy Policy

Plane BBQ

Effective: 2026-11-01

Developer: Switchabook LLC, Memphis, TN, USA

App: Plane BBQ (com.switchabook.planebbq), version 1.0.2

Contact: ryan@bainbarbecue.com

Plane BBQ is a free game with no ads, no purchases and no tracking. Your leaderboard name, times and van paint are public to other players. Our gameplay statistics and crash reports carry a random ID for your app install. They are never tied to your name or your leaderboard entry.

1. What we collect

1.1 Leaderboard (public to other players)

When you finish a delivery, the app sends to our server (bain.ryanglosson.com, run by Switchabook LLC):

Other players can see your display name, your rank, your time and your van paint. This is the one place anything you create is shown to strangers. Like any server, ours also receives your IP address with each request.

1.2 Gameplay statistics (tied to a random install ID)

As you play, the app sends gameplay statistics to our analytics server (raindrop.ryanglosson.com). It sends them when you pick an order, launch, start a drive or flight, finish one, collect coins, are paid for a delivery, buy an upgrade or paint, and move on to the next order. They contain the route and destination, the vehicle, distance, elapsed time, coins collected, earned and spent with your coin balance before and after, near misses, obstacles, the upgrades and paint you bought, your upgrade levels and their effects, the run mode, the app version and build, and for flights a sampled trace of the in-game flight path. Each finished drive and flight also reports how smoothly the game ran: the average frame rate, how many frames were slow and the slowest one, your iPhone model identifier (for example iPhone15,2), and whether the phone was running hot at the start and end.

From version 1.0.3, each finished drive also reports a short summary of how it played: how many obstacles you hit, how many you only just missed, how many could not have been avoided, how many lane changes you made, how many coins appeared and how many you collected, how long you typically had to react to an obstacle in your lane, and how long a lane change took to settle. It also includes the drive's course number: a random number the game picks fresh for every drive to lay out the traffic and coins, so that we can replay the same course when fixing a problem. A new course number is picked for each drive, and it is not tied to your device. Each finished drive and flight also carries the performance summary described in section 1.3.

Each event carries random identifiers that the app generates itself:

None of these is your Apple ID or Apple's advertising or vendor identifier. None is your leaderboard player ID, and we do not connect them to your leaderboard name or entry. The statistics contain no name, no location and nothing you typed or drew. You can see your install ID in the app under Settings, About, and tap it to copy it. Because this install ID stays the same on your device until you delete the app, our App Store privacy label lists these statistics, and the crash and performance reports in section 1.3, as data linked to you. We still never connect them to your name, your Apple ID or your leaderboard entry.

We use these statistics to balance and fix the game and to check that every delivery reward is paid exactly once.

1.3 Crash and performance reports

When iOS tells the app that it crashed, froze, launched slowly, or used too much CPU or disk, the app sends a report to the same analytics server. The report contains:

From version 1.0.3, each finished drive and flight also includes a performance summary:

If a drive or flight is closed before it finishes (for example, the app is swiped away or iOS stops it), the next time you open the app it sends one short record of that run: the app build it ran on, whether it was a drive or a flight, the vehicle tier, the route or destination, the course number for a drive, when it started and when it was last saved (to the minute), how long it had been played, whether the app was in the background, and the last performance summary from the list above.

These are summaries only: totals, counts and percentiles for a whole drive or flight. The App Store version of the app never sends a frame-by-frame recording, where you touched the screen, your battery level or any details of your network connection. None of it carries your name, your Apple ID or your leaderboard entry.

The app also reports how many statistics are waiting to send or failed to send, so that we can tell when data is missing.

All of these reports carry the same random install ID and session ID as the gameplay statistics. They contain no name, no location, no free text and nothing you typed or drew. We use them only to find and fix bugs.

1.4 Reports and blocks

If you report a player we receive your player ID, the reported player's ID, the route, the reason (name, paint or other), an optional note of up to 280 characters that you type, and the time. If you block a player we store the block (your player ID and theirs) so it follows you. We use these only for moderation.

1.5 iCloud sync

Your wallet balance, upgrade levels and profile sync through Apple's CloudKit private database for the app (iCloud.com.switchabook.planebbq). It stays in your private iCloud. Switchabook LLC cannot read it.

1.6 Location

The game asks for your location while you use the app, only to draw real Memphis streets on the map. Location is processed on your device. It is not collected, sent or stored by us.

1.7 Apple diagnostics

If you have turned on Share iPhone Analytics in iOS Settings, Apple may share crash reports with developers. This is separate from the reports in section 1.3, which the app sends itself.

1.8 Moderator devices

A device that our server confirms as a moderator may register a push notification token with the server so we can be alerted to reports. Ordinary players' devices are never asked for, and never send, a push token.

1.9 What we do not collect

No ads, no advertising identifier, no tracking or advertising SDK, no in-app purchases, no email address, contacts, photos, microphone or camera. There is no chat and no account system.

2. How we use it

We do not sell or rent data. We do not use it for advertising or marketing. We do not share it with advertisers or data brokers.

3. Names, paint and moderation

Names and paint are public to other players. Names are checked against a filter when you submit them. Paint images are not screened automatically. Any player can:

We can hide a name or paint, or remove a player from the leaderboard, including older entries.

4. Children

Plane BBQ is a casual game and is not directed at children under 13. We do not knowingly collect personal information from children under 13. Players choose their own display name, and there is no chat. If you are a parent and believe your child gave us information, email ryan@bainbarbecue.com and we will delete it.

5. Retention

6. Your choices and deletion

Support and how-to steps are at ryanglosson.com/planebbq/support/.

7. Changes

We update the effective date at the top when this policy changes. Material changes will also be noted in the App Store What's New text.

8. Contact

Switchabook LLC, Memphis, TN, USA
Email: ryan@bainbarbecue.com